RLMRealmUtil.hpp 1.4 KB

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  1. ////////////////////////////////////////////////////////////////////////////
  2. //
  3. // Copyright 2014 Realm Inc.
  4. //
  5. // Licensed under the Apache License, Version 2.0 (the "License");
  6. // you may not use this file except in compliance with the License.
  7. // You may obtain a copy of the License at
  8. //
  9. // http://www.apache.org/licenses/LICENSE-2.0
  10. //
  11. // Unless required by applicable law or agreed to in writing, software
  12. // distributed under the License is distributed on an "AS IS" BASIS,
  13. // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
  14. // See the License for the specific language governing permissions and
  15. // limitations under the License.
  16. //
  17. ////////////////////////////////////////////////////////////////////////////
  18. #import <Realm/RLMConstants.h>
  19. #import <memory>
  20. #import <string>
  21. @class RLMRealm, RLMRealmConfiguration, RLMScheduler;
  22. namespace realm {
  23. class BindingContext;
  24. }
  25. // Add a Realm to the weak cache
  26. void RLMCacheRealm(RLMRealmConfiguration *configuration,
  27. RLMScheduler *options,
  28. RLMRealm *realm);
  29. RLMRealm *RLMGetAnyCachedRealmForPath(std::string const& path) NS_RETURNS_RETAINED;
  30. // Clear the weak cache of Realms
  31. void RLMClearRealmCache();
  32. RLMRealm *RLMGetFrozenRealmForSourceRealm(RLMRealm *realm) NS_RETURNS_RETAINED;
  33. std::unique_ptr<realm::BindingContext> RLMCreateBindingContext(RLMRealm *realm);