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- ////////////////////////////////////////////////////////////////////////////
- //
- // Copyright 2020 Realm Inc.
- //
- // Licensed under the Apache License, Version 2.0 (the "License");
- // you may not use this file except in compliance with the License.
- // You may obtain a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS,
- // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- // See the License for the specific language governing permissions and
- // limitations under the License.
- //
- ////////////////////////////////////////////////////////////////////////////
- #import <Realm/RLMObjectBase.h>
- #import <Realm/RLMThreadSafeReference.h>
- RLM_HEADER_AUDIT_BEGIN(nullability, sendability)
- @class RLMObjectSchema, RLMPropertyDescriptor, RLMRealm, RLMNotificationToken, RLMPropertyChange;
- typedef void (^RLMObjectChangeBlock)(BOOL deleted,
- NSArray<RLMPropertyChange *> *_Nullable changes,
- NSError *_Nullable error);
- /**
- `RLMEmbeddedObject` is a base class used to define Realm model objects.
- Embedded objects work similarly to normal objects, but are owned by a single
- parent Object (which itself may be embedded). Unlike normal top-level objects,
- embedded objects cannot be directly created in or added to a Realm. Instead,
- they can only be created as part of a parent object, or by assigning an
- unmanaged object to a parent object's property. Embedded objects are
- automatically deleted when the parent object is deleted or when the parent is
- modified to no longer point at the embedded object, either by reassigning an
- RLMObject property or by removing the embedded object from the array containing
- it.
- Embedded objects can only ever have a single parent object which links to them,
- and attempting to link to an existing managed embedded object will throw an
- exception.
- The property types supported on `RLMEmbeddedObject` are the same as for
- `RLMObject`, except for that embedded objects cannot link to top-level objects,
- so `RLMObject` and `RLMArray<RLMObject>` properties are not supported
- (`RLMEmbeddedObject` and `RLMArray<RLMEmbeddedObject>` *are*).
- Embedded objects cannot have primary keys or indexed properties.
- */
- @interface RLMEmbeddedObject : RLMObjectBase <RLMThreadConfined>
- #pragma mark - Creating & Initializing Objects
- /**
- Creates an unmanaged instance of a Realm object.
- Unmanaged embedded objects can be added to a Realm by assigning them to an
- object property of a managed Realm object or by adding them to a managed
- RLMArray.
- */
- - (instancetype)init NS_DESIGNATED_INITIALIZER;
- /**
- Creates an unmanaged instance of a Realm object.
- Pass in an `NSArray` or `NSDictionary` instance to set the values of the object's properties.
- Unmanaged embedded objects can be added to a Realm by assigning them to an
- object property of a managed Realm object or by adding them to a managed
- RLMArray.
- */
- - (instancetype)initWithValue:(id)value;
- /**
- Returns the class name for a Realm object subclass.
- @warning Do not override. Realm relies on this method returning the exact class
- name.
- @return The class name for the model class.
- */
- + (NSString *)className;
- #pragma mark - Properties
- /**
- The Realm which manages the object, or `nil` if the object is unmanaged.
- */
- @property (nonatomic, readonly, nullable) RLMRealm *realm;
- /**
- The object schema which lists the managed properties for the object.
- */
- @property (nonatomic, readonly) RLMObjectSchema *objectSchema;
- /**
- Indicates if the object can no longer be accessed because it is now invalid.
- An object can no longer be accessed if the object has been deleted from the Realm that manages it, or
- if `invalidate` is called on that Realm.
- */
- @property (nonatomic, readonly, getter = isInvalidated) BOOL invalidated;
- /**
- Indicates if this object is frozen.
- @see `-[RLMEmbeddedObject freeze]`
- */
- @property (nonatomic, readonly, getter = isFrozen) BOOL frozen;
- #pragma mark - Customizing your Objects
- /**
- Override this method to specify the default values to be used for each property.
- @return A dictionary mapping property names to their default values.
- */
- + (nullable NSDictionary *)defaultPropertyValues;
- /**
- Override this method to specify the names of properties to ignore. These properties will not be managed by the Realm
- that manages the object.
- @return An array of property names to ignore.
- */
- + (nullable NSArray<NSString *> *)ignoredProperties;
- /**
- Override this method to specify the names of properties that are non-optional (i.e. cannot be assigned a `nil` value).
- By default, all properties of a type whose values can be set to `nil` are
- considered optional properties. To require that an object in a Realm always
- store a non-`nil` value for a property, add the name of the property to the
- array returned from this method.
- Properties of `RLMEmbeddedObject` type cannot be non-optional. Array and
- `NSNumber` properties can be non-optional, but there is no reason to do so:
- arrays do not support storing nil, and if you want a non-optional number you
- should instead use the primitive type.
- @return An array of property names that are required.
- */
- + (NSArray<NSString *> *)requiredProperties;
- /**
- Override this method to provide information related to properties containing linking objects.
- Each property of type `RLMLinkingObjects` must have a key in the dictionary returned by this method consisting
- of the property name. The corresponding value must be an instance of `RLMPropertyDescriptor` that describes the class
- and property that the property is linked to.
- return @{ @"owners": [RLMPropertyDescriptor descriptorWithClass:Owner.class propertyName:@"dogs"] };
- @return A dictionary mapping property names to `RLMPropertyDescriptor` instances.
- */
- + (NSDictionary<NSString *, RLMPropertyDescriptor *> *)linkingObjectsProperties;
- #pragma mark - Notifications
- /**
- Registers a block to be called each time the object changes.
- The block will be asynchronously called after each write transaction which
- deletes the object or modifies any of the managed properties of the object,
- including self-assignments that set a property to its existing value.
- For write transactions performed on different threads or in differen
- processes, the block will be called when the managing Realm is
- (auto)refreshed to a version including the changes, while for local write
- transactions it will be called at some point in the future after the write
- transaction is committed.
- Notifications are delivered via the standard run loop, and so can't be
- delivered while the run loop is blocked by other activity. When notifications
- can't be delivered instantly, multiple notifications may be coalesced into a
- single notification.
- Unlike with `RLMArray` and `RLMResults`, there is no "initial" callback made
- after you add a new notification block.
- Only objects which are managed by a Realm can be observed in this way. You
- must retain the returned token for as long as you want updates to be sent to
- the block. To stop receiving updates, call `-invalidate` on the token.
- It is safe to capture a strong reference to the observed object within the
- callback block. There is no retain cycle due to that the callback is retained
- by the returned token and not by the object itself.
- @warning This method cannot be called during a write transaction, when the
- containing Realm is read-only, or on an unmanaged object.
- @param block The block to be called whenever a change occurs.
- @return A token which must be held for as long as you want updates to be delivered.
- */
- - (RLMNotificationToken *)addNotificationBlock:(RLMObjectChangeBlock)block;
- /**
- Registers a block to be called each time the object changes.
- The block will be asynchronously called after each write transaction which
- deletes the object or modifies any of the managed properties of the object,
- including self-assignments that set a property to its existing value.
- For write transactions performed on different threads or in different
- processes, the block will be called when the managing Realm is
- (auto)refreshed to a version including the changes, while for local write
- transactions it will be called at some point in the future after the write
- transaction is committed.
- Notifications are delivered on the given queue. If the queue is blocked and
- notifications can't be delivered instantly, multiple notifications may be
- coalesced into a single notification.
- Unlike with `RLMArray` and `RLMResults`, there is no "initial" callback made
- after you add a new notification block.
- Only objects which are managed by a Realm can be observed in this way. You
- must retain the returned token for as long as you want updates to be sent to
- the block. To stop receiving updates, call `-invalidate` on the token.
- It is safe to capture a strong reference to the observed object within the
- callback block. There is no retain cycle due to that the callback is retained
- by the returned token and not by the object itself.
- @warning This method cannot be called during a write transaction, when the
- containing Realm is read-only, or on an unmanaged object.
- @warning The queue must be a serial queue.
- @param block The block to be called whenever a change occurs.
- @param queue The serial queue to deliver notifications to.
- @return A token which must be held for as long as you want updates to be delivered.
- */
- - (RLMNotificationToken *)addNotificationBlock:(RLMObjectChangeBlock)block queue:(dispatch_queue_t)queue;
- /**
- Registers a block to be called each time the object changes.
- The block will be asynchronously called after each write transaction which
- deletes the object or modifies any of the managed properties of the object,
- including self-assignments that set a property to its existing value.
- For write transactions performed on different threads or in different
- processes, the block will be called when the managing Realm is
- (auto)refreshed to a version including the changes, while for local write
- transactions it will be called at some point in the future after the write
- transaction is committed.
- Notifications are delivered on the given queue. If the queue is blocked and
- notifications can't be delivered instantly, multiple notifications may be
- coalesced into a single notification.
- Unlike with `RLMArray` and `RLMResults`, there is no "initial" callback made
- after you add a new notification block.
- Only objects which are managed by a Realm can be observed in this way. You
- must retain the returned token for as long as you want updates to be sent to
- the block. To stop receiving updates, call `-invalidate` on the token.
- It is safe to capture a strong reference to the observed object within the
- callback block. There is no retain cycle due to that the callback is retained
- by the returned token and not by the object itself.
- @warning This method cannot be called during a write transaction, when the
- containing Realm is read-only, or on an unmanaged object.
- @warning The queue must be a serial queue.
- @param block The block to be called whenever a change occurs.
- @param keyPaths The block will be called for changes occurring on these keypaths. If no
- key paths are given, notifications are delivered for every property key path.
- @param queue The serial queue to deliver notifications to.
- @return A token which must be held for as long as you want updates to be delivered.
- */
- - (RLMNotificationToken *)addNotificationBlock:(RLMObjectChangeBlock)block keyPaths:(NSArray<NSString *> *)keyPaths queue:(dispatch_queue_t)queue;
- /**
- Registers a block to be called each time the object changes.
- The block will be asynchronously called after each write transaction which
- deletes the object or modifies any of the managed properties of the object,
- including self-assignments that set a property to its existing value.
- For write transactions performed on different threads or in different
- processes, the block will be called when the managing Realm is
- (auto)refreshed to a version including the changes, while for local write
- transactions it will be called at some point in the future after the write
- transaction is committed.
- Notifications are delivered on the given queue. If the queue is blocked and
- notifications can't be delivered instantly, multiple notifications may be
- coalesced into a single notification.
- Unlike with `RLMArray` and `RLMResults`, there is no "initial" callback made
- after you add a new notification block.
- Only objects which are managed by a Realm can be observed in this way. You
- must retain the returned token for as long as you want updates to be sent to
- the block. To stop receiving updates, call `-invalidate` on the token.
- It is safe to capture a strong reference to the observed object within the
- callback block. There is no retain cycle due to that the callback is retained
- by the returned token and not by the object itself.
- @warning This method cannot be called during a write transaction, when the
- containing Realm is read-only, or on an unmanaged object.
- @warning The queue must be a serial queue.
- @param block The block to be called whenever a change occurs.
- @param keyPaths The block will be called for changes occurring on these keypaths. If no
- key paths are given, notifications are delivered for every property key path.
- @return A token which must be held for as long as you want updates to be delivered.
- */
- - (RLMNotificationToken *)addNotificationBlock:(RLMObjectChangeBlock)block keyPaths:(NSArray<NSString *> *)keyPaths;
- #pragma mark - Other Instance Methods
- /**
- Returns YES if another Realm object instance points to the same object as the
- receiver in the Realm managing the receiver.
- For frozen objects and object types with a primary key, `isEqual:` is
- overridden to use the same logic as this method (along with a corresponding
- implementation for `hash`). Non-frozen objects without primary keys use
- pointer identity for `isEqual:` and `hash`.
- @param object The object to compare the receiver to.
- @return Whether the object represents the same object as the receiver.
- */
- - (BOOL)isEqualToObject:(RLMEmbeddedObject *)object;
- /**
- Returns a frozen (immutable) snapshot of this object.
- The frozen copy is an immutable object which contains the same data as this
- object currently contains, but will not update when writes are made to the
- containing Realm. Unlike live objects, frozen objects can be accessed from any
- thread.
- - warning: Holding onto a frozen object for an extended period while performing write
- transaction on the Realm may result in the Realm file growing to large sizes. See
- `Realm.Configuration.maximumNumberOfActiveVersions` for more information.
- - warning: This method can only be called on a managed object.
- */
- - (instancetype)freeze NS_RETURNS_RETAINED;
- /**
- Returns a live (mutable) reference of this object.
- This method creates a managed accessor to a live copy of the same frozen object.
- Will return self if called on an already live object.
- */
- - (instancetype)thaw;
- #pragma mark - Dynamic Accessors
- /// :nodoc:
- - (nullable id)objectForKeyedSubscript:(NSString *)key;
- /// :nodoc:
- - (void)setObject:(nullable id)obj forKeyedSubscript:(NSString *)key;
- @end
- RLM_HEADER_AUDIT_END(nullability, sendability)
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