// // Reachability.swift // Learn Genie // // Created by Suraj Kumar Mandal on 31/08/21. // import Foundation import SystemConfiguration public class Reachability { class func isConnectedToNetwork() -> Bool { var zeroAddress = sockaddr_in() zeroAddress.sin_len = UInt8(MemoryLayout.size) zeroAddress.sin_family = sa_family_t(AF_INET) guard let defaultRouteReachability = withUnsafePointer(to: &zeroAddress, { $0.withMemoryRebound(to: sockaddr.self, capacity: 1) { SCNetworkReachabilityCreateWithAddress(nil, $0) } }) else { return false } var flags: SCNetworkReachabilityFlags = [] if !SCNetworkReachabilityGetFlags(defaultRouteReachability, &flags) { return false } let isReachable = flags.contains(.reachable) let needsConnection = flags.contains(.connectionRequired) return (isReachable && !needsConnection) } }